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The Draxian Paladin is one of the playable classes. It is focused on melee combat and healing.
Lore[edit | edit source]
The mission of the Draxian Paladin is to protect his allies, bring justice and vanquish evil from the world. Since early age paladins are trained in the High Temple of Drezia to workship the holy spirits. They also wield maces which they use to cast spells. These holy warriors are experts in close range combat. The holy power allows them to heal wounds and cast shields on their allies. The most noticible Knights are Malgar of Drezia and Vangelius.
Combat[edit | edit source]
The Draxian Paladin has a particularly combat style. While they are focused on melee combat they try to avoid it when not necessary. The playstyle is to enter melee range, cast necessary spells and debuff and then try to keep out of melee while the debuffs and cooldowns reset, in the meantime he can heal allies or himself.
Stats[edit | edit source]
Starting stats for the Draxian Paladin are listed below:
|Paladin||Health Points||Base Damage||Attack Speed (seconds)|
Abilities[edit | edit source]
The Paladin's abilities are focused on dps and support. A paladin is necessary in every party, especially in high level caves.
Mace Attack[edit | edit source]
Slash your mace around dealing damage to all nearby enemies for an amount equal to: Damage: 14 + 14 * 0.2 * Power
Light Heal[edit | edit source]
Cast a light heal to all friendly targets nearby for an amount equal to Heal: 6 + 6 * 0.2 * Power
Holy Burn[edit | edit source]
Burn all nearby enemies for an amount equal to Damage: 4 + 4 0.2 * Power and leave a periodic damage every 1 second equal to Periodic Damage: 4 + 4 0.2 * Power for 3 seconds
Holy Flag[edit | edit source]
Invokes a flag that continously regenerates you and your allies.